Spektor is a murder-mystery style adventure game for Windows Phone, made in 48 hours during the 2012 Global Game Jam. (http://globalgamejam.org/2012/spektor)

Following the 2012 theme of the Ouroboros symbol, Spektor is a game where the beginning is the end. Set in Russia, Spektor follows the story of Lilia Spektor, a woman stuck in a time loop who is murdered at the end of the day. You progress by speaking to different people at different times of day to piece together the story, and your goal is to fight the clock and determine your murderer before midnight. The truth is disturbing.

  • Roles: Game Designer, Narrative Designer, Cinematic Artist
  • Genre: Mystery / Adventure
  • Development Cycle: 48 hours
  • Engine | Platform: Unity3D | Windows Phone

Team Members –
Desiree Fernandes: Environment Artist
Liznel Piña: Character Artist
Adam Marks: Music Composer
Alex Tardif: Programmer
Will Fallows: Programmer


The following concept art is my own original work.